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» Dense 3D reconstruction from specularity consistency
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ICIP
2006
IEEE
15 years 11 months ago
Video-Based Rendering using Feature Point Evolution
1 We propose a novel video-based rendering algorithm with a single moving camera. We reconstruct a dynamic 3D model of the scene with a feature point set that "evolves" o...
Wende Zhang, Tsuhan Chen
CVPR
2004
IEEE
15 years 11 months ago
Restoration of Curved Document Images through 3D Shape Modeling
In this paper, we address the problem of discovering the 3D shape of a book surface from the shading information in a scanned document image. This shapefrom-shading problem is cha...
Zheng Zhang 0003, Chew Lim Tan, Liying Fan
MM
2004
ACM
98views Multimedia» more  MM 2004»
15 years 3 months ago
Coordinated multi-streaming for 3D tele-immersion
This paper looks at the problem of multi-streaming in 3D teleimmersion and describes how a protocol architecture called CP (for Coordination Protocol) can be used to coordinate vi...
David E. Ott, Ketan Mayer-Patel
CIS
2005
Springer
15 years 3 months ago
A Novel Multi-stage 3D Medical Image Segmentation: Methodology and Validation
Abstract. In this paper, we present a novel multi-stage algorithm for 3D medical image segmentation that is inspired by an improved Fast Marching method and a morphological reconst...
Jianfeng Xu, Lixu Gu, Xiahai Zhuang, Terry M. Pete...
PAMI
2007
131views more  PAMI 2007»
14 years 9 months ago
Photo-Consistent Reconstruction of Semitransparent Scenes by Density-Sheet Decomposition
—This paper considers the problem of reconstructing visually realistic 3D models of dynamic semitransparent scenes, such as fire, from a very small set of simultaneous views (eve...
Samuel W. Hasinoff, Kiriakos N. Kutulakos