In this paper we describe the difficulties inherent in making accurate, reproducible measurements of message-passing performance. We describe some of the mistakes often made in att...
In this paper, we introduce DLoVe, a new paradigm for designing and implementing distributed and nondistributed virtual reality applications, using one-way constraints. DLoVe allo...
Abstract— Motivated by applications to sensor, peer-topeer and ad hoc networks, we study distributed asynchronous algorithms, also known as gossip algorithms, for computation and...
Stephen P. Boyd, Arpita Ghosh, Balaji Prabhakar, D...
Parallel software is increasingly necessary to take advantage of multi-core architectures, but it is also prone to concurrency bugs which are particularly hard to avoid, find, an...
Geo-sciences involve large-scale parallel models, high resolution real time data from highly asynchronous and heterogeneous sensor networks and instruments, and complex analysis a...