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AFRIGRAPH
2003
ACM
15 years 9 months ago
Psychophysically based artistic techniques for increased perceived realism of virtual environments
The perceived realism of a computer generated image depends on the accuracy of the modeling and illumination calculations, the limitations of the display device, and the way in wh...
Peter Longhurst, Patrick Ledda, Alan Chalmers
3DPVT
2002
IEEE
131views Visualization» more  3DPVT 2002»
15 years 9 months ago
Octree approximation and compression methods
Techniques are presented to progressively approximate and compress in a lossless manner two-colored (i.e. binary) 3D objects (as well as objects of arbitrary dimensionality). The ...
Hanan Samet, Andrzej Kochut
CVPR
2010
IEEE
15 years 8 months ago
Local Features Are Not Lonely - Laplacian Sparse Coding for Image Classification
Sparse coding which encodes the original signal in a sparse signal space, has shown its state-of-the-art performance in the visual codebook generation and feature quantization pro...
Shenghua Gao, Wai-Hung Tsang, Liang-Tien Chia, Pei...
HICSS
1997
IEEE
109views Biometrics» more  HICSS 1997»
15 years 8 months ago
Performance Evaluation of a C++ Library Based Multithreaded System
One model of multithreading gaining popularity on multiprocessor systems is the message-driven model of computation. The message-driven model is a reactive model in which an arriv...
John G. Holm, Steven Parkes, Prithviraj Banerjee
APGV
2010
ACM
242views Visualization» more  APGV 2010»
15 years 8 months ago
The perception of finger motions
In this paper, we explore the perception of finger motions of virtual characters. In three experiments, designed to investigate finger animations, we asked the following questio...
Sophie Jörg, Jessica K. Hodgins, Carol O'Sull...