Optimal Communication Spanning Tree (OCST) is a well-known NP-hard problem on the graph that seeks for the spanning tree with the lowest cost. The tree cost depends on the demand ...
Pham Trung Kien, Nguyen Duy Hiep, Huynh Thi Thanh ...
This paper presents a ray tracer that facilitates near-interactive scene editing with incremental rendering; the user can edit the scene both by manipulating objects and by changin...
This article presents and analyzes algorithms that systematically generate random Bayesian networks of varying difficulty levels, with respect to inference using tree clustering. ...
Recent advances in GPU programmability and architecture have allowed for the generation of ray casted or ray traced images at interactive rates. How quickly these images can be ge...
Traditional Markov network structure learning algorithms perform a search for globally useful features. However, these algorithms are often slow and prone to finding local optima d...