This paper proposes an approach to automatically adapt game AI to the environment of the game (i.e., the socalled map). In the approach, a particular map is first analysed for sp...
Laurens van der Blom, Sander Bakkes, Pieter Spronc...
Word alignment methods can gain valuable guidance by ensuring that their alignments maintain cohesion with respect to the phrases specified by a monolingual dependency tree. Howev...
This paper presents a restricted version of Set-Local Multi-Component TAGs Weir, 1988 which retains the strong generative capacity of Tree-Local MultiComponent TAG i.e. produces t...
We present a new grammatical formalism called Constraint Dependency Grammar (CDG) in which every grammatical rule is given as a constraint on wordto-word modifications. CDG parsin...
Regular games provide a very useful model for the synthesis of controllers in reactive systems. The complexity of these games depends on the representation of the winning condition...