In this paper we aim at automatically adjusting the difficulty of computer games by clustering players into different types and supervised prediction of the type from short traces ...
Classification problems with a very large or unbounded set of output categories are common in many areas such as natural language and image processing. In order to improve accurac...
Ivan Titov, Alexandre Klementiev, Kevin Small, Dan...
We propose a novel tracking framework called visual tracker sampler that tracks a target robustly by searching for the appropriate trackers in each frame. Since the real-world trac...
Background: Amino acids responsible for structure, core function or specificity may be inferred from multiple protein sequence alignments where a limited set of residue types are ...
Jonathan R. Manning, Emily R. Jefferson, Geoffrey ...
Concurrent engineering has been widely used in managing design projects to speed up the design process by concurrently performing multiple tasks. Since the progress of a design tas...