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NETGAMES
2006
ACM
15 years 10 months ago
Applying database replication to multi-player online games
Multi-player Online Games (MOGs) have emerged as popular data intensive applications in recent years. Being used by many players simultaneously, they require a high degree of faul...
Yi Lin, Bettina Kemme, Marta Patiño-Mart&ia...
130
Voted
SIGMETRICS
2005
ACM
147views Hardware» more  SIGMETRICS 2005»
15 years 9 months ago
Denial-of-service resilience in peer-to-peer file sharing systems
Peer-to-peer (p2p) file sharing systems are characterized by highly replicated content distributed among nodes with enormous aggregate resources for storage and communication. Th...
Dan Dumitriu, Edward W. Knightly, Aleksandar Kuzma...
ESA
2005
Springer
128views Algorithms» more  ESA 2005»
15 years 9 months ago
Greedy Routing in Tree-Decomposed Graphs
Milgram’s experiment (1967) demonstrated that there are short chains of acquaintances between individuals, and that these chains can be discovered in a greedy manner. Kleinberg ...
Pierre Fraigniaud
SIGMETRICS
2004
ACM
124views Hardware» more  SIGMETRICS 2004»
15 years 9 months ago
Interposed proportional sharing for a storage service utility
This paper develops and evaluates new share-based scheduling algorithms for differentiated service quality in network services, such as network storage servers. This form of resou...
Wei Jin, Jeffrey S. Chase, Jasleen Kaur
VIZSEC
2004
Springer
15 years 9 months ago
Managing attack graph complexity through visual hierarchical aggregation
We describe a framework for managing network attack graph complexity through interactive visualization, which includes hierarchical aggregation of graph elements. Aggregation coll...
Steven Noel, Sushil Jajodia
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