suitable disk layout and network transmission schedule to minimize allocated resources (buffer size, bandwidth, ..., etc.) with maximum resource utilization. In this paper, the rea...
We have developed a desktop meeting environment named FreeWalk that supports casual meetings in a 3-dimensional (3D) virtual shared space, community common. Tools for human commun...
This paper presents a new algorithm for distributed garbage collection and outlines its implementation within the Network Objects system. The algorithm is based on a reference list...
Existing performance analysis techniques have limitations when used on distributed virtual reality systems, including a lack of support for the measurement of interaction latency....
Real measurements in high-speed communications networks have recently shown that traffic may demonstrate properties of long-range dependency peculiar to self-similar stochastic pr...