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SCIA
2007
Springer
129views Image Analysis» more  SCIA 2007»
15 years 7 months ago
Efficiently Capturing Object Contours for Non-Photorealistic Rendering
Non-photorealistic rendering (NPR) techniques aim to outline the shape of objects and reduce visual clutter such as shadows and inner texture edges. As the first phase result of ou...
Jiyoung Park, Juneho Yi
GRAPHICSINTERFACE
2000
15 years 2 months ago
High-Quality Interactive Lumigraph Rendering Through Warping
We introduce an algorithm for high-quality, interactive light field rendering from only a small number of input images with dense depth information. The algorithm bridges the gap ...
Hartmut Schirmacher, Wolfgang Heidrich, Hans-Peter...
124
Voted
CVPR
2010
IEEE
14 years 10 months ago
Axial light field for curved mirrors: Reflect your perspective, widen your view
Mirrors have been used to enable wide field-of-view (FOV) catadioptric imaging. The mapping between the incoming and reflected light rays depends non-linearly on the mirror shape ...
Yuichi Taguchi, Amit K. Agrawal, Srikumar Ramaling...
101
Voted
CGF
2007
149views more  CGF 2007»
15 years 24 days ago
Interactive Simulation of the Human Eye Depth of Field and Its Correction by Spectacle Lenses
This paper describes a fast rendering algorithm for verification of spectacle lens design. Our method simulates refraction corrections of astigmatism as well as myopia or presbyo...
Masanori Kakimoto, Tomoaki Tatsukawa, Yukiteru Muk...
CVPR
2008
IEEE
16 years 2 months ago
Characterizing the shadow space of camera-light pairs
We present a theoretical analysis for characterizing the shadows cast by a point light source given its relative position to the camera. In particular, we analyze the epipolar geo...
Daniel A. Vaquero, Matthew Turk, Ramesh Raskar, Ro...