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» Depth Texture Representation for Image Based Rendering
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ICPR
2008
IEEE
15 years 10 months ago
Illumination invariants based on Markov random fields
We propose textural features, which are invariant to illumination spectrum and extremely robust to illumination direction. They require only a single training image per texture an...
Pavel Vacha, Michal Haindl
MM
1994
ACM
143views Multimedia» more  MM 1994»
15 years 1 months ago
Quad-Tree Segmentation for Texture-Based Image Query
In this paper we propose a technique for segmenting images by texture content with application to indexing images in a large image database. Using a quad-tree decomposition, textu...
Jonathan M. Smith, Shih-Fu Chang
86
Voted
SIBGRAPI
2000
IEEE
15 years 1 months ago
Image-Based Texture Analysis for Realistic Image Synthesis
We present a method to measure reflectance and texture of surfaces in a one step process. For later use in digital image synthesis it is mandatory to separate the gathered intensi...
Heinz Mayer
ECCV
2004
Springer
15 years 11 months ago
Interpolating Novel Views from Image Sequences by Probabilistic Depth Carving
Abstract. We describe a novel approach to view interpolation from image sequences based on probabilistic depth carving. This builds a multivalued representation of depth for novel ...
Annie Yao, Andrew Calway
78
Voted
GRAPHICSINTERFACE
2004
14 years 11 months ago
Perspective Accurate Splatting
We present a novel algorithm for accurate, high quality point rendering, which is based on the formulation of splatting using homogeneous coordinates. In contrast to previous meth...
Matthias Zwicker, Jussi Räsänen, Mario B...