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ATAL
2010
Springer
15 years 1 months ago
Joint process games: from ratings to wikis
We introduce a game setting called a joint process, where the history of actions determine the state, and the state and agent properties determine the payoff. This setting is a sp...
Michael Munie, Yoav Shoham
CORR
2008
Springer
89views Education» more  CORR 2008»
14 years 12 months ago
Idiotypic Immune Networks in Mobile Robot Control
Jerne's idiotypic-network theory postulates that the immune response involves interantibody stimulation and suppression, as well as matching to antigens. The theory has proved...
Amanda M. Whitbrook, Uwe Aickelin, Jonathan M. Gar...
FOCM
2006
97views more  FOCM 2006»
14 years 12 months ago
Learning Rates of Least-Square Regularized Regression
This paper considers the regularized learning algorithm associated with the leastsquare loss and reproducing kernel Hilbert spaces. The target is the error analysis for the regres...
Qiang Wu, Yiming Ying, Ding-Xuan Zhou
CORR
2007
Springer
117views Education» more  CORR 2007»
14 years 11 months ago
Non-atomic Games for Multi-User Systems
Abstract—In this contribution, the performance of a multiuser system is analyzed in the context of frequency selective fading channels. Using game theoretic tools, a useful frame...
Nicolas Bonneau, Mérouane Debbah, Eitan Alt...
IJAR
2008
119views more  IJAR 2008»
14 years 10 months ago
Least committed basic belief density induced by a multivariate Gaussian: Formulation with applications
We consider here the case where our knowledge is partial and based on a betting density function which is n-dimensional Gaussian. The explicit formulation of the least committed b...
Francois Caron, Branko Ristic, Emmanuel Duflos, Ph...