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DIGRA
2005
Springer
15 years 5 months ago
Playful Play with Games: Linking Level Editing to Learning in Art and Design
The title ‘Playful Play with Games’ refers to the possibility of creative involvement with games by altering their structure in a playful way. The focus of this paper is on mo...
Maia Engeli
ACMDIS
2004
ACM
15 years 5 months ago
Sharing multimedia content with interactive public displays: a case study
The Plasma Posters are large screen, digital, interactive posterboards designed for informal content sharing within teams, groups, organizations and communities. Leveraging the fa...
Elizabeth F. Churchill, Les Nelson, Laurent Denoue...
WAW
2004
Springer
178views Algorithms» more  WAW 2004»
15 years 5 months ago
Communities Detection in Large Networks
We develop an algorithm to detect community structure in complex networks. The algorithm is based on spectral methods and takes into account weights and links orientations. Since t...
Andrea Capocci, Vito Domenico Pietro Servedio, Gui...
HICSS
2003
IEEE
118views Biometrics» more  HICSS 2003»
15 years 5 months ago
Lessons Learned from Real DSL Experiments
Over the years, our group, led by Bob Balzer, designed and implemented three domain-specific languages for use by outside people in real situations. The first language described t...
David S. Wile
IDEAS
2003
IEEE
117views Database» more  IDEAS 2003»
15 years 5 months ago
A Multi-Resolution Block Storage Model for Database Design
We propose a new storage model called MBSM (Multiresolution Block Storage Model) for laying out tables on disks. MBSM is intended to speed up operations such as scans that are typ...
Jingren Zhou, Kenneth A. Ross