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» Describing Software Architecture with UML
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SIGMETRICS
2002
ACM
13 years 5 months ago
Full-system timing-first simulation
Computer system designers often evaluate future design alternatives with detailed simulators that strive for functional fidelity (to execute relevant workloads) and performance fi...
Carl J. Mauer, Mark D. Hill, David A. Wood
PC
2010
190views Management» more  PC 2010»
13 years 4 months ago
High-performance cone beam reconstruction using CUDA compatible GPUs
Compute unified device architecture (CUDA) is a software development platform that allows us to run C-like programs on the nVIDIA graphics processing unit (GPU). This paper prese...
Yusuke Okitsu, Fumihiko Ino, Kenichi Hagihara
SECON
2010
IEEE
13 years 4 months ago
iPoint: A Platform-Independent Passive Information Kiosk for Cell Phones
We introduce iPoint, a passive device that can interact and deliver information to virtually any mobile phone equipped with a WiFi network interface and a camera. The iPoint does n...
Hooman Javaheri, Guevara Noubir
BMCBI
2011
12 years 9 months ago
A user-friendly web portal for T-Coffee on supercomputers
Background: Parallel T-Coffee (PTC) was the first parallel implementation of the T-Coffee multiple sequence alignment tool. It is based on MPI and RMA mechanisms. Its purpose is t...
Josep Rius Torrento, Fernando Cores, Francesc Sols...
GIS
2010
ACM
13 years 4 months ago
Towards location-based social networking services
Social networking applications have become very important web services that provide Internet-based platforms for their users to interact with their friends. With the advances in t...
Chi-Yin Chow, Jie Bao 0003, Mohamed F. Mokbel