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» Describing Visual Scenes Using Transformed Objects and Parts
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105
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ICRA
2009
IEEE
155views Robotics» more  ICRA 2009»
14 years 9 months ago
Active multi-view object search on a humanoid head
Visual search is a common daily human activity and a prerequisite to the interaction with objects encountered in cluttered environments. Humanoid robots that are supposed to take p...
Kai Welke, Tamim Asfour, Rüdiger Dillmann
CLOR
2006
15 years 3 months ago
Visual Classification by a Hierarchy of Extended Fragments
The chapter describes visual classification by a hierarchy of semantic fragments. In fragment-based classification, objects within a class are represented by common sub-structures ...
Shimon Ullman, Boris Epshtein
92
Voted
VMV
2004
97views Visualization» more  VMV 2004»
15 years 1 months ago
Flexible Direct Multi-Volume Rendering in Dynamic Scenes
In this paper we describe methods to efficiently visualize multiple intersecting volumetric objects. We introduce the concept of V-Objects. V-Objects repbstract properties of an o...
Sören Grimm, Stefan Bruckner, Armin Kanitsar,...
92
Voted
GRAPHITE
2003
ACM
15 years 4 months ago
Varying rendering fidelity by exploiting human change blindness
The complexity of most virtual environments prevents them being rendered in real time even on modern graphics hardware. Knowledge of the visual system of the user viewing the envi...
Kirsten Cater, Alan Chalmers, Colin Dalton
CLOR
2006
15 years 3 months ago
Sequential Learning of Layered Models from Video
Abstract. A popular framework for the interpretation of image sequences is the layers or sprite model, see e.g. [1], [2]. Jojic and Frey [3] provide a generative probabilistic mode...
Michalis K. Titsias, Christopher K. I. Williams