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» Describing Visual Scenes Using Transformed Objects and Parts
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HVEI
2009
14 years 9 months ago
Color rendering indices in global illumination methods
Human perception of material colors depends heavily on the nature of the light sources that are used for illumination. One and the same object can cause highly different color impr...
David Geisler-Moroder, Arne Dür
CHI
2009
ACM
16 years 10 days ago
An intuitive model of perceptual grouping for HCI design
Understanding and exploiting the abilities of the human visual system is an important part of the design of usable user interfaces and information visualizations. Good design enab...
Ruth Rosenholtz, Nathaniel R. Twarog, Nadja Schink...
FASE
2010
Springer
15 years 3 months ago
Incremental Service Composition Based on Partial Matching of Visual Contracts
Services provide access to software components that can be discovered dynamically via the Internet. The increasing number of services a requesters may be able to use demand support...
Muhammad Naeem, Reiko Heckel, Fernando Orejas, Fra...
CSCW
2002
ACM
14 years 11 months ago
3-D live: real time interaction for mixed reality
We describe a real-time 3-D augmented reality videoconferencing system. With this technology, an observer sees the real world from his viewpoint, but modified so that the image of...
Simon Prince, Adrian David Cheok, Farzam Farbiz, T...
CGA
2008
14 years 12 months ago
Depth-of-Field Blur Effects for First-Person Navigation in Virtual Environments
This paper studies the use of visual blur effects, i.e., blurring of parts of the image fed back to the user, for First-Person-Navigations in Virtual Environments (VE). First, we ...
Sébastien Hillaire, Anatole Lécuyer,...