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» Descriptions of Game Actions
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DLOG
1997
15 years 3 months ago
Action Hierarchies in Description Logics
Our project aims at the automatic generation of multilingual text for product maintenance and documentation from a structured knowledge representation formalized by means of plans...
Thorsten Liebig, Dietmar Rösner
124
Voted
ENTCS
2008
158views more  ENTCS 2008»
15 years 1 months ago
Aspect-Oriented Action Semantics Descriptions
The modularity of programming language descriptions allows the designer to describe each programming language feature in a separated module that can be studied independently of ot...
Luis Carlos de Sousa Menezes
AAAI
2007
15 years 4 months ago
Forgetting Actions in Domain Descriptions
Forgetting irrelevant/problematic actions in a domain description can be useful in solving reasoning problems, such as query answering, planning, conflict resolution, prediction,...
Esra Erdem, Paolo Ferraris
99
Voted
AAAI
2008
15 years 4 months ago
Error Classification in Action Descriptions: A Heuristic Approach
Action languages allow to formally represent and reason about actions in a highly declarative manner. In recent work, revision and management of conflicts for domain descriptions ...
Thomas Eiter, Michael Fink, Ján Senko
JAIR
1998
163views more  JAIR 1998»
15 years 1 months ago
A Temporal Description Logic for Reasoning about Actions and Plans
A class of interval-based temporal languages for uniformly representing and reasoning about actions and plans is presented. Actions are represented by describing what is true whil...
Alessandro Artale, Enrico Franconi