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MM
2010
ACM
167views Multimedia» more  MM 2010»
14 years 9 months ago
Improving online gaming quality using detour paths
We study the problem of improving the user perceived quality of online games in which multiple players form a game session and exchange game-state updates over an overlay network....
Cong Ly, Cheng-Hsin Hsu, Mohamed Hefeeda
CIKM
2009
Springer
15 years 4 months ago
On the feasibility of multi-site web search engines
Web search engines are often implemented as centralized systems. Designing and implementing a Web search engine in a distributed environment is a challenging engineering task that...
Ricardo A. Baeza-Yates, Aristides Gionis, Flavio J...
MOBIDE
2003
ACM
15 years 2 months ago
Consistency mechanisms for a distributed lookup service supporting mobile applications
This paper presents a general-purpose distributed lookup service, denoted Passive Distributed Indexing (PDI). PDI stores entries in form of (key, value) pairs in index caches loca...
Christoph Lindemann, Oliver P. Waldhorst
FPGA
2010
ACM
232views FPGA» more  FPGA 2010»
14 years 10 months ago
High-throughput bayesian computing machine with reconfigurable hardware
We use reconfigurable hardware to construct a high throughput Bayesian computing machine (BCM) capable of evaluating probabilistic networks with arbitrary DAG (directed acyclic gr...
Mingjie Lin, Ilia Lebedev, John Wawrzynek
CORR
2010
Springer
133views Education» more  CORR 2010»
14 years 9 months ago
PSIM: A tool for analysis of device pairing methods
Wireless networks are a common place nowadays and almost all of the modern devices support wireless communication in some form. These networks differ from more traditional computi...
Yasir Arfat Malkani, Lachhman Das Dhomeja