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» Design, Implementation and Performance Evaluation of IP-VPN
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NETGAMES
2004
ACM
15 years 11 months ago
Zoned federation of game servers: a peer-to-peer approach to scalable multi-player online games
Today’s Multi-player Online Games (MOGs) are challenged by infrastructure requirements, because of their server-centric nature. Peer-to-peer networks are an interesting alternat...
Takuji Iimura, Hiroaki Hazeyama, Youki Kadobayashi
ANTSW
2008
Springer
15 years 8 months ago
Adaptive Particle Swarm Optimization
An adaptive particle swarm optimization (APSO) that features better search efficiency than classical particle swarm optimization (PSO) is presented. More importantly, it can perfor...
Zhi-hui Zhan, Jun Zhang
EUROPAR
2009
Springer
16 years 16 days ago
MapReduce Programming Model for .NET-Based Cloud Computing
Recently many large scale computer systems are built in order to meet the high storage and processing demands of compute and data-intensive applications. MapReduce is one of the mo...
Chao Jin, Rajkumar Buyya
ITICSE
2004
ACM
15 years 11 months ago
The backwash effect on SQL skills grading
This paper examines the effect of grading approaches for SQL query formulation on students’ learning strategies. The way that students are graded in a subject has a significant ...
Julia Coleman Prior, Raymond Lister
188
Voted
SEM
2004
Springer
15 years 11 months ago
Towards the Development of Ubiquitous Middleware Product Lines
Abstract. Ubiquitous computing is a challenge for the design of middleware. The reasons are resource constraints, mobility, heterogeneity, etc., just to name a few. We argue that s...
Sven Apel, Klemens Böhm