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» Design Choices in the SHRIMP System: An Empirical Study
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CHI
2009
ACM
15 years 10 months ago
Body and mind: a study of avatar personalization in three virtual worlds
An increasingly large number of users connect to virtual worlds on a regular basis to conduct activities ranging from gaming to business meetings. In all these worlds, users proje...
Nicolas Ducheneaut, Ming-Hui Wen, Nicholas Yee, Gr...
ATAL
2004
Springer
15 years 3 months ago
A Study of Limited-Precision, Incremental Elicitation in Auctions
We investigate the design of iterative, limited-precision mechanisms for single-good auctions with dominant strategy equilibria. Our aim is to design mechanisms that minimize the ...
Alexander Kress, Craig Boutilier
EJIS
2010
112views more  EJIS 2010»
14 years 10 months ago
Toward an 'IT Conflict-Resistance Theory': action research during IT pre-implementation
Most empirical research on users' resistance toward Information Technology (IT) has been conducted after implementation of IT in organisations. Little research has been done ...
Regis Meissonier, Emmanuel Houzé
MHCI
2005
Springer
15 years 3 months ago
Just-for-us: a context-aware mobile information system facilitating sociality
Mobile computer technologies are increasingly being appropriated and used to facilitate people’s social life outside the work domain. Addressing this emerging domain of use, we ...
Jesper Kjeldskov, Jeni Paay
CHI
2011
ACM
14 years 1 months ago
Classroom-based assistive technology: collective use of interactive visual schedules by students with autism
vSked is an interactive and collaborative assistive technology for students with autism, combining visual schedules, choice boards, and a token-based reward system into an integra...
Meg Cramer, Sen H. Hirano, Monica Tentori, Michael...