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» Design Choices in the SHRIMP System: An Empirical Study
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SENSYS
2003
ACM
15 years 3 months ago
Bluetooth and sensor networks: a reality check
The current generation of sensor nodes rely on commodity components. The choice of the radio is particularly important as it impacts not only energy consumption but also software ...
Martin Leopold, Mads Bondo Dydensborg, Philippe Bo...
IUI
2004
ACM
15 years 3 months ago
Sheepdog: learning procedures for technical support
Technical support procedures are typically very complex. Users often have trouble following printed instructions describing how to perform these procedures, and these instructions...
Tessa A. Lau, Lawrence D. Bergman, Vittorio Castel...
ASPLOS
2006
ACM
15 years 3 months ago
Type inference for unboxed types and first class mutability
Systems programs rely on fine-grain control of data representation and use of state to achieve performance, conformance to hardware specification, and temporal predictability. T...
Swaroop Sridhar, Jonathan S. Shapiro
ETRA
2006
ACM
114views Biometrics» more  ETRA 2006»
15 years 3 months ago
Visual attention in 3D video games
Understanding players’ visual attention patterns within an interactive 3D game environment is an important research area that can improve game level design and graphics. Several...
Su Yan, Magy Seif El-Nasr
EMSOFT
2008
Springer
14 years 11 months ago
Randomized directed testing (REDIRECT) for Simulink/Stateflow models
The Simulink/Stateflow (SL/SF) environment from Mathworks is becoming the de facto standard in industry for model based development of embedded control systems. Many commercial to...
Manoranjan Satpathy, Anand Yeolekar, S. Ramesh