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» Design Choices in the SHRIMP System: An Empirical Study
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VR
1999
IEEE
169views Virtual Reality» more  VR 1999»
15 years 2 months ago
Hand-Held Windows: Towards Effective 2D Interaction in Immersive Virtual Environments
The study of human-computer interaction within immersive virtual environments requires us to balance what we have learned from the design and use of desktop interfaces with novel ...
Robert W. Lindeman, John L. Sibert, James K. Hahn
CSCW
2010
ACM
15 years 3 months ago
Sending mixed signals: multilevel reputation effects in peer-to-peer lending markets
Online peer-to-peer (P2P) lending organizations enable an individual to obtain an unsecured loan from a collection of individuals without the participation of a bank. Previous res...
Benjamin C. Collier, Robert Hampshire
RECSYS
2009
ACM
15 years 2 months ago
Critiquing recommenders for public taste products
Critiquing-based recommenders do not require users to state all of their preferences upfront or rate a set of previously experienced products. Compared to other types of recommend...
Pearl Pu, Maoan Zhou, Sylvain Castagnos
GRAPHICSINTERFACE
2007
14 years 11 months ago
Can smooth view transitions facilitate perceptual constancy in node-link diagrams?
Many visualizations use smoothly animated transitions to help the user interact with information structures. These transitions are intended to preserve perceptual constancy during...
Maruthappan Shanmugasundaram, Pourang Irani, Carl ...
KDD
2008
ACM
135views Data Mining» more  KDD 2008»
15 years 10 months ago
DiMaC: a disguised missing data cleaning tool
In some applications such as filling in a customer information form on the web, some missing values may not be explicitly represented as such, but instead appear as potentially va...
Ming Hua, Jian Pei