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GLVLSI
2006
IEEE
185views VLSI» more  GLVLSI 2006»
15 years 4 months ago
Application of fast SOCP based statistical sizing in the microprocessor design flow
In this paper we have applied statistical sizing in an industrial setting. Efficient implementation of the statistical sizing algorithm is achieved by utilizing a dedicated interi...
Murari Mani, Mahesh Sharma, Michael Orshansky
ASPDAC
2006
ACM
95views Hardware» more  ASPDAC 2006»
15 years 3 months ago
The design and implementation of a low-latency on-chip network
— Many of the issues that will be faced by the designers of multi-billion transistor chips may be alleviated by the presence of a flexible global communication infrastructure. I...
Robert D. Mullins, Andrew West, Simon W. Moore
ICMCS
2005
IEEE
123views Multimedia» more  ICMCS 2005»
15 years 3 months ago
Nearly Lossless Content-Dependent Low-Power DCT Design for Mobile Video Applications
This paper proposes a practical content-dependent lowpower DCT design with tolerable quality drop. Lowpower issue has become more and more important, especially for portable devic...
Chia-Ping Lin, Po-Chih Tseng, Liang-Gee Chen
RTCSA
2005
IEEE
15 years 3 months ago
Using UML 2.0 for System Level Design of Real Time SoC Platforms for Stream Processing
While enabling fast implementation and reconfiguration of stream applications, programmable stream processors expose issues of incompatibility and lack of adoption in existing st...
Yongxin Zhu, Zhenxin Sun, Alexander Maxiaguine, We...
ITICSE
2005
ACM
15 years 3 months ago
Teaching software engineering through game design
Many projects currently used in Software Engineering curricula lack both the “fun factor” needed to engage students, as well as the practical realism of engineering projects t...
Kajal T. Claypool, Mark Claypool