In this paper, we describe “The Other Brother”, a semiautonomous device that captures images and video of spontaneous moments in the course of everyday life. It was our goal t...
Abstract. The deployment of agent societies —as complex systems— in dynamic and unpredictable settings brings forth critical issues concerning their design. Organizational mode...
Loris Penserini, Virginia Dignum, Athanasios Staik...
— Skin is an essential component of artificial hands. It enables the use of object affordance for recognition and control, but due to its intrinsic locality and low density of c...
Hierarchical approach greatly facilitates large-scale chip design by hiding distracting details in low-level objects. However, the lowlevel designs have to have a global view of h...
This paper describes the design of SCORPIODROME a mixed reality game for groups of 3-4 children aged 11-14. SCORPIODROME is designed for social gaming; i.e., computer gaming that ...