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AIIDE
2009
15 years 5 months ago
Computational Support for Play Testing Game Sketches
Early-stage game prototypes need to be informative without requiring excessive commitments. Paper prototypes are frequently used as a way of trying out core mechanics while leavin...
Adam M. Smith, Mark J. Nelson, Michael Mateas
117
Voted
CACM
2007
164views more  CACM 2007»
15 years 4 months ago
Is abstraction the key to computing?
ACTION THE KEY TO COMPUTING? Why is it that some software engineers and computer scientists are able to produce clear, elegant designs and programs, while others cannot? Is it poss...
Jeff Kramer
JUCS
2008
109views more  JUCS 2008»
15 years 4 months ago
Extending and Supporting Featured User Interface Models for the Development of Groupware Applications
: This paper presents a proposal to tackle the design and development of user interfaces for groupware applications. This proposal includes important design and implementation issu...
Victor M. Ruiz Penichet, María Dolores Loza...
TVCG
2008
97views more  TVCG 2008»
15 years 4 months ago
Graphical Histories for Visualization: Supporting Analysis, Communication, and Evaluation
Interactive history tools, ranging from basic undo and redo to branching timelines of user actions, facilitate iterative forms of interaction. In this paper, we investigate the des...
Jeffrey Heer, Jock D. Mackinlay, Chris Stolte, Man...
CASES
2008
ACM
15 years 6 months ago
Optimus: efficient realization of streaming applications on FPGAs
In this paper, we introduce Optimus: an optimizing synthesis compiler for streaming applications. Optimus compiles programs written in a high level streaming language to either so...
Amir Hormati, Manjunath Kudlur, Scott A. Mahlke, D...