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CGF
2011
14 years 3 months ago
A Shader Framework for Rapid Prototyping of GPU-Based Volume Rendering
In this paper, we present a rapid prototyping framework for GPU-based volume rendering. Therefore, we propose a dynamic shader pipeline based on the SuperShader concept and illust...
Christian Rieder, Stephan Palmer, Florian Link, Ho...
CODES
2001
IEEE
15 years 3 months ago
Hardware/software partitioning of embedded system in OCAPI-xl
The implementation of embedded networked appliances requires a mix of processor cores and HW accelerators on a single chip. When designing such complex and heterogeneous SoCs, the...
Geert Vanmeerbeeck, Patrick Schaumont, Serge Verna...
CODES
2006
IEEE
15 years 5 months ago
Fuzzy decision making in embedded system design
The use of Application Specific Instruction-set Processors (ASIP) is a solution to the problem of increasing complexity in embedded systems design. One of the major challenges in...
Alessandro G. Di Nuovo, Maurizio Palesi, Davide Pa...
JMM2
2006
95views more  JMM2 2006»
14 years 11 months ago
Video Streaming over MBMS: A System Design Approach
Recently, Multimedia Broadcast Multicast Service (MBMS) has been specified by 3GPP as a Release 6 feature in order to meet the increasing demands of multimedia download and streami...
Junaid Afzal, Thomas Stockhammer, Tiago Gasiba, We...
AOSE
2007
Springer
15 years 3 months ago
Refining Goal Models by Evaluating System Behaviour
Abstract. Nowadays, information systems have to perform in complex, heterogeneous environments, considering a variety of system users with different needs and preferences. Software...
Mirko Morandini, Loris Penserini, Anna Perini, Ang...