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CSCW
2007
ACM
15 years 4 months ago
Doing Virtually Nothing: Awareness and Accountability in Massively Multiplayer Online Worlds
To date the most popular and sophisticated types of virtual worlds can be found in the area of video gaming, especially in the genre of Massively Multiplayer Online Role Playing Ga...
Robert J. Moore, Nicolas Ducheneaut, Eric Nickell
JASIS
2006
164views more  JASIS 2006»
15 years 4 months ago
A study of interface support mechanisms for interactive information retrieval
Advances in search technology have meant that search systems can now offer assistance to users beyond simply retrieving a set of documents. For example, search systems are now cap...
Ryen W. White, Ian Ruthven
JSW
2008
106views more  JSW 2008»
15 years 4 months ago
Hierarchical Image Segmentation by Structural Content
Image quality loss resulting from artifacts depends on the nature and strength of the artifacts as well as the context or background in which they occur. In order to include the im...
Nathir A. Rawashdeh, Shaun T. Love, Kevin D. Donoh...
EMINDS
2007
97views more  EMINDS 2007»
15 years 4 months ago
Exploring Text-based and Graphical-based Usable Interfaces for Mobile Chat Systems
Abstract Current text-based mobile chat systems hinder navigation with long chat archive in a limited screen display. Moreover, it is time consuming and cumbersome to track message...
Daniel Kuen Seong Su
JMM2
2006
138views more  JMM2 2006»
15 years 4 months ago
A Framework for Constructing Real-time Immersive Environments for Training Physical Activities
Abstract-- This paper describes a framework for constructing a three-dimensional immersive environment that can be used for training physical activities. The system is designed to ...
Sang-Hack Jung, Ruzena Bajcsy
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