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» Design Patterns for Collaborative Systems
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IPPS
2002
IEEE
15 years 7 months ago
Overview of Hydra: A Concurrent Language for Synchronous Digital Circuit Design
Hydra is a computer hardware description language that integrates several kinds of software tool (simulation, netlist generation and timing analysis) within a single circuit speci...
John O'Donnell
HUC
2009
Springer
15 years 7 months ago
Understanding file access mechanisms for embedded Ubicomp collaboration interfaces
This paper explores the nature of interfaces to support people in accessing their files at tabletop displays embedded in the environment. To do this, we designed a study comparin...
Anthony Collins, Anastasia Bezerianos, Gregor McEw...
122
Voted
ATAL
2008
Springer
15 years 4 months ago
The intermediary agent's brain: supporting learning to collaborate at the inter-personal level
We discuss the design of the Intermediary Agent's brain, the control module of an embodied conversational virtual peer in a simulation game aimed at providing learning experi...
Juan Martínez-Miranda, Bernhard Jung, Sabin...
131
Voted
CSCW
2012
ACM
13 years 10 months ago
Dynamic changes in motivation in collaborative citizen-science projects
Online citizen science projects engage volunteers in collecting, analyzing, and curating scientific data. Existing projects have demonstrated the value of using volunteers to coll...
Dana Rotman, Jenny Preece, Jen Hammock, Kezee Proc...
148
Voted
CORR
2010
Springer
185views Education» more  CORR 2010»
14 years 11 months ago
Analysing the behaviour of robot teams through relational sequential pattern mining
This report outlines the use of a relational representation in a Multi-Agent domain to model the behaviour of the whole system. A desired property in this systems is the ability of...
Grazia Bombini, Raquel Ros, Stefano Ferilli, Ramon...