Sciweavers

2949 search results - page 143 / 590
» Design Patterns for Collaborative Systems
Sort
View
118
Voted
ACMACE
2005
ACM
15 years 8 months ago
Rendezvous: supporting real-time collaborative mobile gaming in high latency environments
Despite the ever increasing popularity of handheld, networked gaming consoles, fully interactive real-time, multiplayer games designed for these platforms have yet to become a rea...
Angie Chandler, Joe Finney
109
Voted
CSCW
2000
ACM
15 years 7 months ago
MUSICFX: an arbiter of group preferences for computer supported collaborative workouts
Environmental factors affecting shared spaces are typically designed to appeal to the broadest audiences they are expected to serve, ignoring the preferences of the people actuall...
Joseph F. McCarthy, Theodore D. Anagnost
137
Voted
ECSA
2007
Springer
15 years 6 months ago
Leveraging Architecture Patterns to Satisfy Quality Attributes
Architectural design has been characterized as making a series of decisions that have system-wide impact. These decisions have side effects which can have significant impact on the...
Neil B. Harrison, Paris Avgeriou
111
Voted
ISPDC
2005
IEEE
15 years 8 months ago
Collaborative Data Distribution with BitTorrent for Computational Desktop Grids
— Data-centric applications are still a challenging issue for Large Scale Distributed Computing Systems. The emergence of new protocols and softwares for collaborative content di...
Baohua Wei, Gilles Fedak, Franck Cappello
167
Voted
STORAGESS
2005
ACM
15 years 8 months ago
An approach for fault tolerant and secure data storage in collaborative work environments
We describe a novel approach for building a secure and fault tolerant data storage service in collaborative work environments, which uses perfect secret sharing schemes to store d...
Arun Subbiah, Douglas M. Blough