In training and gaming systems, distributed multimedia are often used, in which the basic content elements must be conveyed or presented in a synchronized order at synchronized mom...
Design and control of recycle systems must be integrated at an early design stage. By placing together the pieces of the design puzzle we developed a novel methodology that allows...
Anton A. Kiss, Costin S. Bildea, Alexandre C. Dimi...
This paper describes an agile development methodology which combines agile principles with organizational patterns and adapts them to build embedded real-time systems focusing on ...
Lucas Cordeiro, Raimundo S. Barreto, Rafael Barcel...
In the field of pattern recognition, multiple classifier systems based on the combination of outputs of a set of different classifiers have been proposed as a method for the devel...
This paper describes the teleradiology application CHILI from the graphical user interface point of view. We present the most important design decisions taken during the construct...