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» Design Patterns for Collaborative Systems
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134
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TEDU
2010
96views Education» more  TEDU 2010»
15 years 1 months ago
Synchronizable Objects in Distributed Multimedia Applications
In training and gaming systems, distributed multimedia are often used, in which the basic content elements must be conveyed or presented in a synchronized order at synchronized mom...
Jun Hu, Loe M. G. Feijs
93
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CCE
2007
15 years 2 months ago
Design and control of recycle systems by non-linear analysis
Design and control of recycle systems must be integrated at an early design stage. By placing together the pieces of the design puzzle we developed a novel methodology that allows...
Anton A. Kiss, Costin S. Bildea, Alexandre C. Dimi...
114
Voted
ECBS
2007
IEEE
133views Hardware» more  ECBS 2007»
15 years 9 months ago
Agile Development Methodology for Embedded Systems: A Platform-Based Design Approach
This paper describes an agile development methodology which combines agile principles with organizational patterns and adapts them to build embedded real-time systems focusing on ...
Lucas Cordeiro, Raimundo S. Barreto, Rafael Barcel...
135
Voted
ICPR
2000
IEEE
15 years 7 months ago
Design of Effective Multiple Classifier Systems by Clustering of Classifiers
In the field of pattern recognition, multiple classifier systems based on the combination of outputs of a set of different classifiers have been proposed as a method for the devel...
Giorgio Giacinto, Fabio Roli, Giorgio Fumera
109
Voted
ACMDIS
1997
ACM
15 years 6 months ago
A Teleradiology System Design Case
This paper describes the teleradiology application CHILI from the graphical user interface point of view. We present the most important design decisions taken during the construct...
Erik Borälv, Bengt Göransson