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» Design Patterns for Collaborative Systems
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SAC
1998
ACM
15 years 8 months ago
Evaluating HyperDisco as an infrastructure for digital libraries
This paper describes a hypermedia infrastructure, called HyperDisco, designed to address important issues such as integration, collaboration, versioning, scalability, openness, di...
Uffe Kock Wiil
AVI
2010
15 years 5 months ago
Gameplay on a multitouch screen to foster learning about historical sites
The use of gameplay has been shown to be an excellent educational tool, especially if such games are supported by innovative and engaging technologies. This paper presents two new...
Carmelo Ardito, Maria Francesca Costabile, Rosa La...
CSCW
1998
ACM
15 years 3 months ago
Community Support for Constructionist Learning
MOOSE Crossing is a text-based virtual reality environment (or “MUD”) designed to be a constructionist learning environment for children ages eight to thirteen. The constructio...
Amy Bruckman
GROUP
2010
ACM
15 years 2 months ago
A study of cultural effects on mobile-collocated group photo sharing
International and intercultural collaborations provide a unique opportunity to explore cultural differences in the usage and appropriation of a technology. Mobile photo capture an...
Nirmal J. Patel, James Clawson, Namwook Kang, Seun...
ECIS
2004
15 years 5 months ago
Using IT to Make Place in Space: Evaluating Mobile Technology Support for Sport Spectators
This paper reports results from two field trials of TrottingPal, a mobile system that supports event information management and seamless collaboration between spectators at the tr...
Andreas Nilsson