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» Design Patterns for Collaborative Systems
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142
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HPDC
1999
IEEE
15 years 8 months ago
Dodo: A User-level System for Exploiting Idle Memory in Workstation Clusters
In this paper, we present the design and implementation of Dodo, an e cient user-level system for harvesting idle memory in o -the-shelf clusters of workstations. Dodo enables dat...
Samir Koussih, Anurag Acharya, Sanjeev Setia
140
Voted
AEI
2004
132views more  AEI 2004»
15 years 3 months ago
An adaptive website system to improve efficiency with web mining techniques
The paper proposes an adaptive web system--that is, a website that is capable of changing its original design to fit user requirements. For the purpose of improving shortcomings o...
Ji-Hyun Lee, Wei-Kun Shiu
114
Voted
ICSE
2001
IEEE-ACM
15 years 8 months ago
Functional Paleontology: System Evolution as the User Sees It
It has long been accepted that requirements analysis should precede architectural design and implementation, but in software evolution and reverse engineering this concern with bl...
Annie I. Antón, Colin Potts
132
Voted
SIGCOMM
2004
ACM
15 years 9 months ago
Vivaldi: a decentralized network coordinate system
Large-scale Internet applications can benefit from an ability to predict round-trip times to other hosts without having to contact them first. Explicit measurements are often un...
Frank Dabek, Russ Cox, M. Frans Kaashoek, Robert M...
137
Voted
COOPIS
1998
IEEE
15 years 8 months ago
A Generative Communication Service for Database Interoperability
Parallel and distributed programming is conceptually harder to undertake and to understand than sequential programming, because a programmer often has to manage the coexistence an...
Wilhelm Hasselbring, Mark Roantree