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» Design Principles for Tactile Interaction
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HAPTICS
2007
IEEE
15 years 8 months ago
T-PaD: Tactile Pattern Display through Variable Friction Reduction
In this paper we discuss the theory, design and construction of a haptic display for creating texture sensations through variations in surface friction. Ultrasonic frequency, low ...
Laura Winfield, John Glassmire, J. Edward Colgate,...
102
Voted
BCSHCI
2009
15 years 3 months ago
Low-fi skin vision: a case study in rapid prototyping a sensory substitution system
We describe the design process we have used to develop a minimal, twenty vibration motor Tactile Vision Sensory Substitution (TVSS) system which enables blind-folded subjects to s...
Jon Bird, Paul Marshall, Yvonne Rogers
ICALT
2007
IEEE
15 years 8 months ago
Principles for Designing Activity-based Personalized eLearning
Activity-based Personalized eLearning involves delivering to a learner a learning experience that is tailored to their individual needs. Traditionally, these needs have been met t...
Owen Conlan, Ian O'Keeffe, Aoife Brady, Vincent Wa...
CSCW
2008
ACM
15 years 3 months ago
Game design principles in everyday fitness applications
The global obesity epidemic has prompted our community to explore the potential for technology to play a stronger role in promoting healthier lifestyles. Although there are severa...
Taj Campbell, Brian Ngo, James Fogarty
HAPTICS
2002
IEEE
15 years 6 months ago
Optimal Design Method for Selective Nerve Stimulation and Its Application to Electrocutaneous Display
We have developed a tactile display that uses electric current from the skin surface as a stimulus. Our main objective was to independently stimulate a variety of mechanoreceptors...
Hiroyuki Kajimoto, Naoki Kawakami, Susumu Tachi