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» Design Productivity for Configurable Computing
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SAC
2002
ACM
15 years 1 months ago
A modular approach to build structured event-based systems
Event-based systems are developed and used as a coordination model to integrate components in loosely coupled systems. Research and product development focused so far on efficienc...
Ludger Fiege, Gero Mühl, Felix C. Gärtne...
CG
2006
Springer
15 years 2 months ago
A realtime immersive application with realistic lighting: The Parthenon
Off-line rendering techniques have nowadays reached an astonishing level of realism but pay the cost of long computational times. The new generation of programmable graphic hardwa...
Marco Callieri, Paul E. Debevec, J. Pair, Roberto ...
CHI
2003
ACM
16 years 2 months ago
Co-experience: the social user experience
This paper presents a critical view of existing models of user experience. These models view experience as the subjective response in the individual's mind. While designers a...
Katja Battarbee
HCI
2009
14 years 11 months ago
Incorporating Cognitive Aspects in Digital Human Modeling
To build software which, at the press of a button, can tell you what cognition related hazards there are within an environment or a task, is probably well into the future if it is ...
Peter Thorvald, Dan Högberg, Keith Case
ACMACE
2011
ACM
14 years 1 months ago
Player performance and in game advertising retention
In game advertising or IGA is an increasingly common means of promoting brands and products. This study seeks to understand the effectiveness of in game advertising by understandi...
Lindsay D. Grace, James Coyle