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ACMACE
2007
ACM
15 years 5 months ago
Tangible interfaces for real-time 3D virtual environments
Emergent game formats, such as machinima, that use game worlds as expressive 3D performance spaces have new expressive powers with an increase of the quality of their underlying g...
Ali Mazalek, Michael Nitsche
HPCA
2008
IEEE
16 years 2 months ago
Performance and power optimization through data compression in Network-on-Chip architectures
The trend towards integrating multiple cores on the same die has accentuated the need for larger on-chip caches. Such large caches are constructed as a multitude of smaller cache ...
Reetuparna Das, Asit K. Mishra, Chrysostomos Nicop...
MOBIHOC
2006
ACM
16 years 1 months ago
Balancing distance and lifetime in delay constrained ad hoc networks
This paper addresses the problem of optimizing the packet transmission schedule in an ad hoc network with end-toend delay constraints. The emphasis is to determine the proper rela...
Ben Liang, Min Dong
EDUTAINMENT
2007
Springer
15 years 7 months ago
Teaching Structured Development of Virtual Reality Systems Using P-VoT
Learning to build and test virtual reality (VR) systems is difficult due to the many required knowledge (e.g. computer graphics, sound processing, simulation, interaction, etc.) an...
Jinseok Seo, Gerard Jounghyun Kim
AINA
2005
IEEE
15 years 7 months ago
Global Connectivity for Mobile IPv6-Based Ad Hoc Networks
The IPv6-enabled network architecture has recently attracted much attention. In this paper, we address the issue of connecting MANETs to global IPv6 networks while supporting IPv6...
Chiung-Ying Wang, Cheng-Ying Li, Ren-Hung Hwang, Y...