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» Design Productivity for Configurable Computing
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ACMDIS
2000
ACM
15 years 4 months ago
Touch Me, Hit Me and I Know How You Feel: A Design Approach to Emotionally Rich Interaction
In this paper we propose a 3-step method for designing emotionally rich interactions, illustrated by the design of an alarm clock. By emotionally rich interaction we understand in...
Stephan Wensveen, Kees Overbeeke, J. P. Djajadinin...
DAC
2010
ACM
15 years 2 days ago
A correlation-based design space exploration methodology for multi-processor systems-on-chip
Given the increasing complexity of multi-processor systems-onchip, a wide range of parameters must be tuned to find the best trade-offs in terms of the selected system figures of ...
Giovanni Mariani, Aleksandar Brankovic, Gianluca P...
IEE
2007
126views more  IEE 2007»
14 years 11 months ago
Computer games software factory and edutainment platform for microsoft .NET
— This paper presents an environment targeted at computer games development industrialization in the .NET Platform. A computer game product line definition and its architecture a...
André Wilson Brotto Furtado, André L...
CHI
2010
ACM
15 years 29 days ago
Finding the lost treasure: understanding reuse of used computing devices
In this paper, we report our findings on the adoption practices of used personal digital assistants (PDAs) to inform reuse of outdated computing products. Our interviews with 12 e...
Jina Huh, Kevin Nam, Nikhil Sharma
NORDICHI
2006
ACM
15 years 5 months ago
Understanding the work of an HCI practitioner
Users should be involved in the development of information technology (IT) artifacts. However, this is challenging, especially in product development context, in which Human Compu...
Netta Iivari