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» Design Productivity for Configurable Computing
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KDD
2009
ACM
172views Data Mining» more  KDD 2009»
15 years 8 months ago
The role of game theory in human computation systems
The paradigm of “human computation” seeks to harness human abilities to solve computational problems or otherwise perform distributed work that is beyond the scope of current ...
Shaili Jain, David C. Parkes
ISORC
1998
IEEE
15 years 5 months ago
Object-Oriented Design of Real-Time Telecom Systems
Many engineers are still reluctant to adopt advanced object-oriented technologies (such as high modularity, dynamic binding, automatic garbage collection, etc.) for embedded syste...
Jean-Marc Jézéquel
ECOOPW
1999
Springer
15 years 6 months ago
Extending UML with Aspects: Aspect Support in the Design Phase
Aspect-Oriented Programming (AOP) has been considered ing abstraction principle to reduce the problem of code tangling and make software structure clean and configurable. This pap...
Junichi Suzuki, Yoshikazu Yamamoto
DAC
2005
ACM
15 years 3 months ago
Performance space modeling for hierarchical synthesis of analog integrated circuits
Automated analog sizing is becoming an unavoidable solution for increasing analog design productivity. The complexity of typical analog SoC subsystems however calls for efficient ...
Georges G. E. Gielen, Trent McConaghy, Tom Eeckela...
JRTIP
2008
249views more  JRTIP 2008»
15 years 1 months ago
Model-based mapping of reconfigurable image registration on FPGA platforms
Abstract Image registration is a computationally intensive application in the medical imaging domain that places stringent requirements on performance and memory management efficie...
Mainak Sen, Yashwanth Hemaraj, William Plishker, R...