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» Design Recovery of a Two Level System
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121
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CHI
2009
ACM
15 years 10 months ago
O' game, can you feel my frustration?: improving user's gaming experience via stresscam
One of the major challenges of video game design is to have appropriate difficulty levels for users in order to maximize the entertainment value of the game. Game players may lose...
Chang Yun, Dvijesh Shastri, Ioannis Pavlidis, Zhig...
154
Voted
CLEAR
2007
Springer
195views Biometrics» more  CLEAR 2007»
15 years 9 months ago
Multi-level Particle Filter Fusion of Features and Cues for Audio-Visual Person Tracking
In this paper, two multimodal systems for the tracking of multiple users in smart environments are presented. The first is a multiview particle filter tracker using foreground, c...
Keni Bernardin, Tobias Gehrig, Rainer Stiefelhagen
GCC
2006
Springer
15 years 7 months ago
Hierarchical Replica Location Service Based on Hybrid Overlay Platform
An important problem that confronts data grid applications is to efficiently locate the node that stores a particular data replica. This paper proposes a Hierarchical Replica Loca...
Jianjin Jiang, Guangwen Yang, Yongwei Wu, Wusheng ...
DATE
2010
IEEE
192views Hardware» more  DATE 2010»
15 years 8 months ago
PhoenixSim: A simulator for physical-layer analysis of chip-scale photonic interconnection networks
—Recent developments have shown the possibility of leveraging silicon nanophotonic technologies for chip-scale interconnection fabrics that deliver high bandwidth and power effi...
Johnnie Chan, Gilbert Hendry, Aleksandr Biberman, ...
MVA
2006
205views Computer Vision» more  MVA 2006»
15 years 3 months ago
Ontological inference for image and video analysis
Abstract This paper presents an approach to designing and implementing extensible computational models for perceiving systems based on a knowledge-driven joint inference approach. ...
Christopher Town