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GLOBECOM
2009
IEEE
15 years 7 months ago
MAC Protocol Engine for Sensor Networks
—We present a novel approach for Medium Access Control (MAC) protocol design based on protocol engine. Current way of designing MAC protocols for a specific application is based...
Sinem Coleri Ergen, Piergiuseppe Di Marco, Carlo F...
OOPSLA
2007
Springer
15 years 6 months ago
Synthesizing reactive systems from LSC requirements using the play-engine
Live Sequence Charts (LSCs) is a scenario-based language for modeling object-based reactive systems with liveness properties. A tool called the Play-Engine allows users to create ...
Hillel Kugler, Cory Plock, Amir Pnueli
DNA
2000
Springer
132views Bioinformatics» more  DNA 2000»
15 years 5 months ago
Engineered Communications for Microbial Robotics
Multicellular organisms create complex patterned structures from identical, unreliable components. Learning how to engineer such robust behavior is important to both an improved un...
Ron Weiss, Thomas F. Knight Jr.
AVI
2004
15 years 2 months ago
Visualizing programs with Jeliot 3
We present a program visualization tool called Jeliot 3 that is designed to aid novice students to learn procedural and object oriented programming. The key feature of Jeliot is t...
Andrés Moreno, Niko Myller, Erkki Sutinen, ...
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AINA
2009
IEEE
15 years 7 months ago
A Pipelined IP Forwarding Engine with Fast Update
IP address lookup is one of the most important functionalities in the router design. To meet the requirements in high speed routers consisting of linecards with 40Gbps transfer ra...
Yeim-Kuan Chang, Yen-Cheng Liu, Fang-Chen Kuo