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SIGGRAPH
1993
ACM
15 years 9 months ago
Global visibility algorithms for illumination computations
The most expensive geometric operation in image synthesis is visibility determination. Classically this is solved with hidden surface removal algorithms that render only the parts...
Seth J. Teller, Pat Hanrahan
158
Voted
JOT
2008
114views more  JOT 2008»
15 years 5 months ago
By students, for students: a production-quality multimedia library and its application to game-based teaching
The attractive idea of using game development for teaching programming can only meet student expectations and modern software engineering requirements if it uses advanced multimed...
Till G. Bay, Michela Pedroni, Bertrand Meyer
160
Voted
DKE
2010
136views more  DKE 2010»
15 years 2 months ago
Application integration on the user interface level: An ontology-based approach
Integration of software applications can be achieved on different levels: the data level, the business logic level, and the user interface level. Integration on the user interface ...
Heiko Paulheim, Florian Probst
TASE
2010
IEEE
14 years 11 months ago
Automated Selection and Placement of Single Cells Using Vision-Based Feedback Control
Abstract--We present a robotic manipulation system for automated selection and transfer of individual living cells to analysis locations. We begin with a commonly used cell transfe...
Y. H. Anis, Mark Holl, Deirdre R. Meldrum
TVCG
2012
195views Hardware» more  TVCG 2012»
13 years 7 months ago
Hierarchical Streamline Bundles
—Effective three-dimensional streamline placement and visualization plays an essential role in many science and engineering disciplines. The main challenge for effective streamli...
Hongfeng Yu, Chaoli Wang, Ching-Kuang Shene, Jacqu...