An important challenge in designing ubiquitous computing experiences is negotiating transitions between explicit and implicit interaction, such as how and when to provide users wi...
This paper presents a methodology to design optimized electronic systems from high abstraction level descriptions. The methodology uses Genetic Programming in addition to high-leve...
In this paper, we present a performance-driven softmacro clustering and placement method which preserves HDL design hierarchy to guide the soft-macro placement process. We also pr...
This paper describes architecture, design, and implementation of Multitutor, a Web-based environment for the development the elearning courses and for the use of them by the studen...
After a maturing process where models and architectures for User Interface Systems have been dened and generally accepted, the current expectations of researchers, developers and ...