The generation of animated human figures especially in crowd scenes has many applications in such domains as the special effects industry, computer games or for the simulation of ...
Adam Szarowicz, Marek Mittmann, Paolo Remagnino, J...
Many computation-intensive iterative or recursive applications commonly found in digital signal processing and image processing applications can be represented by data-flow graph...
This paper presents a method for allocating production capacity among flexible and dedicated machines based on uncertain demand forecasts of products in a production portfolio. Gi...
Constructing three-dimensional model from two-dimensional images is an old problem in the area of computer vision. There are many publications and our approach is specifically des...
Rendering large trimmed NURBS models with high quality at interactive frame rates is of great interest for industry, since nearly all their models are designed on the basis of thi...