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CW
2005
IEEE
15 years 5 months ago
Designing Interfaces for art applications
Imagination and creativity have always marked the path in the world of aesthetics; artists, designers and other creative individuals have found in the realm of computers a new can...
Marissa Díaz Pier, Isaac Rudomín Gol...
IVA
2007
Springer
15 years 5 months ago
The Rickel Gaze Model: A Window on the Mind of a Virtual Human
Gaze plays a large number of cognitive, communicative and affective roles in face-to-face human interaction. To build a believable virtual human, it is imperative to construct a ga...
Jina Lee, Stacy Marsella, David R. Traum, Jonathan...
COOPIS
2002
IEEE
15 years 4 months ago
Discovering Emergent Virtual Work Processes in Collaborative Systems
The design of virtual workplaces that can support virtual work processes has traditionally been either ad-hoc, or has been influenced by the top-down approaches, such as ‘virtua...
Simeon J. Simoff, Robert P. Biuk-Aghai
IE
2007
15 years 1 months ago
Nonverbal communication in multiplayer game worlds
In this paper, methods for nonverbal communication in digital games and virtual worlds are explored as alternatives to chat and other text-based forms of communication. Inspired b...
Troy Innocent, Stewart Haines
CSE
2009
IEEE
15 years 6 months ago
Designing Privacy for Scalable Electronic Healthcare Linkage
—A unified electronic health record (EHR) has potentially immeasurable benefits to society, and the current healthcare industry drive to create a single EHR reflects this. Howeve...
Anthony Stell, Richard O. Sinnott, Oluwafemi Ajayi...