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FOMI
2008
15 years 2 months ago
IPAS ontology development
There is a trend in some manufacturing industries to move from selling products to providing services. As a result, designers must consider the life-cycle costs. In the aero indust...
David W. Fowler, Quentin Reul, Derek H. Sleeman
FUNGAMES
2008
15 years 2 months ago
Pervasive Mobile Games - A New Mindset for Players and Developers
Pervasive games are an emerging new game genre, which includes context information as an integral part of the game. These games differ from traditional games in that they expand sp...
Hannu Korhonen, Hannamari Saarenpää, Jan...
WETICE
2000
IEEE
15 years 5 months ago
Developing and Evaluating Collaborative Engineering Studios
We discuss a vision of and work in progress on a collaborative engineering environment, the Collaborative Design Studio, being developed at the Geometric and Intelligent Computing...
Jonathan Sevy, Vera Zaychik, Thomas T. Hewett, Wil...
JISE
2006
73views more  JISE 2006»
15 years 1 months ago
TeMeFr: Towards a Reuse-Based Development for Conference-Oriented Telemedicine Systems
formation driven paradigm that tends to fail in capturing suitable abstraction when developing conference-oriented telemedicine systems for assisting the proceeding of telemedicine...
Hewijin Christine Jiau, Jinghong Cox Chen, Kuo-Fen...
KES
2008
Springer
15 years 1 months ago
Instruction-based development: From evolution to generic structures of digital circuits
Evolutionary techniques provide powerful tools to design novel solutions for hard problems in different areas. However, the problem of scale (i.e. how to create a large, complex s...
Michal Bidlo, Jaroslav Skarvada