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» Design and Implementation of Software Objects in Hardware
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CGI
1999
IEEE
15 years 2 months ago
Virtual Laboratory: An Interactive Software Environment for Computer Graphics
Many activities in computer graphics can be regarded as experiments on virtual objects or models. In the process of experimentation the existing models are gradually improved and ...
Pavol Federl, Przemyslaw Prusinkiewicz
VLSI
2010
Springer
14 years 8 months ago
Design of low-complexity and high-speed digital Finite Impulse Response filters
—In this paper, we introduce a design methodology to implement low-complexity and high-speed digital Finite Impulse Response (FIR) filters. Since FIR filters suffer from a larg...
Diego Jaccottet, Eduardo Costa, Levent Aksoy, Paul...
CODES
2009
IEEE
15 years 4 months ago
Exploiting data-redundancy in reliability-aware networked embedded system design
This paper presents a system-level design methodology for networked embedded systems that exploits existing data-redundancy to increase their reliability. The presented approach n...
Martin Lukasiewycz, Michael Glaß, Jürge...
WWW
2004
ACM
15 years 10 months ago
Integrating learning objects into an open learning environment: evaluation of learning processes in an informatics learning lab
The Didactics of Informatics research group at the University of Paderborn is involved in efforts to design implement and evaluate a web-based learning laboratory for informatics ...
Johannes Magenheim, Olaf Scheel
ISPD
2006
ACM
175views Hardware» more  ISPD 2006»
15 years 3 months ago
mPL6: enhanced multilevel mixed-size placement
The multilevel placement package mPL6 combines improved implementations of the global placer mPL5 (ISPD05) and the XDP legalizer and detailed placer (ASPDAC06). It consistently pr...
Tony F. Chan, Jason Cong, Joseph R. Shinnerl, Kent...