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» Design and Implementation of Software Objects in Hardware
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AC
2003
Springer
15 years 3 months ago
InterPlay: Horizontal Scale-up and Transition to Design in Scenario-Based Programming
Abstract. We describe InterPlay, a simulation engine coordinator that supports cooperation and interaction of multiple simulation and execution tools, thus helping to scale-up the ...
Dan Barak, David Harel, Rami Marelly
CAV
2005
Springer
173views Hardware» more  CAV 2005»
15 years 3 months ago
Building Your Own Software Model Checker Using the Bogor Extensible Model Checking Framework
Model checking has proven to be an effective technology for verification and debugging in hardware and more recently in software domains. We believe that recent trends in both th...
Matthew B. Dwyer, John Hatcliff, Matthew Hoosier, ...
ACSD
2006
IEEE
129views Hardware» more  ACSD 2006»
15 years 4 months ago
Communicating with Synchronized Environments
In the modern design environments, different modules, available in existent libraries, may obey different architectural styles and execution models. Reaching a well– behaved com...
Tiberiu Seceleanu, Axel Jantsch
ICSE
1999
IEEE-ACM
15 years 2 months ago
An Architectural Style for Multiple Real-Time Data Feeds
We present an architectural style for the integration of multiple real-time data feeds on Windows-NT platforms. We motivate the development of this style by highlighting different...
Neil Roodyn, Wolfgang Emmerich
DRM
2003
Springer
15 years 3 months ago
Obfuscation of design intent in object-oriented applications
Protection of digital data from unauthorized access is of paramount importance. In the past several years, much research has concentrated on protecting data from the standpoint of...
Mikhail Sosonkin, Gleb Naumovich, Nasir D. Memon