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» Design and Implementation of Software Objects in Hardware
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DAGSTUHL
2006
14 years 11 months ago
Model Transformation Technologies in the Context of Modelling Software Systems
Programming technologies have improved continuously during the last decades, but from an Information Systems perspective, some well-known problems associated to the design and impl...
Oscar Pastor
ICWMC
2006
IEEE
15 years 4 months ago
Power Characterization of a Bluetooth-based Wireless Node for Ubiquitous Computing
Abstract— Ubiquitous computing refers to making many computing devices available throughout the physical environment, while making them effectively invisible to the user. To furt...
Juan-Carlos Cano, José-Manuel Cano, Eva Gon...
ACMACE
2005
ACM
15 years 3 months ago
MonkeyBridge: autonomous agents in augmented reality games
MonkeyBridge is a collaborative Augmented Reality (AR) game employing autonomous animated agents embodied by lifelike, animated virtual characters and “smart” physical objects...
István Barakonyi, Markus Weilguny, Thomas P...
UIST
2004
ACM
15 years 3 months ago
Visual tracking of bare fingers for interactive surfaces
Visual tracking of bare fingers allows more direct manipulation of digital objects, multiple simultaneous users interacting with their two hands, and permits the interaction on l...
Julien Letessier, François Bérard
ICPPW
2008
IEEE
15 years 4 months ago
Non-Contiguous I/O Support for Object-Based Storage
The access patterns performed by disk-intensive applications vary widely, from simple contiguous reads or writes through an entire file to completely unpredictable random access....
Dennis Dalessandro, Ananth Devulapalli, Pete Wycko...