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» Design and Implementation of Software Objects in Hardware
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ASAP
2008
IEEE
146views Hardware» more  ASAP 2008»
15 years 4 months ago
A multi-FPGA application-specific architecture for accelerating a floating point Fourier Integral Operator
Many complex systems require the use of floating point arithmetic that is exceedingly time consuming to perform on personal computers. However, floating point operators are also h...
Jason Lee, Lesley Shannon, Matthew J. Yedlin, Gary...
DAC
2002
ACM
15 years 11 months ago
A flexible accelerator for layer 7 networking applications
In this paper, we present a flexible accelerator designed for networking applications. The accelerator can be utilized efficiently by a variety of Network Processor designs. Most ...
Gokhan Memik, William H. Mangione-Smith
CAISE
1995
Springer
15 years 1 months ago
Hypertext Version Management in an Actor-based Framework
In this work we discuss a number of issues for the design of hypertext systems in an actor-based model of computation. We examine how the "traditional" basic concepts whi...
Antonina Dattolo, Vincenzo Loia
TOMACS
1998
140views more  TOMACS 1998»
14 years 9 months ago
Technical Note: A Hierarchical Computer Architecture Design and Simulation Environment
architectures at multiple levels of abstraction, encompassing both hardware and software. It has five modes of operation (Design, Model Validation, Build Simulation, Simulate Syste...
Paul S. Coe, Fred W. Howell, Roland N. Ibbett, Lau...
DATE
2006
IEEE
352views Hardware» more  DATE 2006»
15 years 4 months ago
Fast-prototyping using the BTnode platform
The BTnode platform is a versatile and flexible platform for functional prototyping of ad hoc and sensor networks. Based on an Atmel microcontroller, a Bluetooth radio and a low-...
Jan Beutel