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ISMAR
2006
IEEE
15 years 3 months ago
Implementation of god-like interaction techniques for supporting collaboration between outdoor AR and indoor tabletop users
This paper presents a new interaction metaphor we have termed “god-like interaction”. This is a metaphor for improved communication of situational and navigational information...
Aaron Stafford, Wayne Piekarski, Bruce H. Thomas
DIGRA
2005
Springer
15 years 3 months ago
Tangible Interfaces for Pervasive Gaming
With pervasive gaming, novel types of games have recently emerged. The idea is to apply pervasive computing technology - which embeds computers in real-world, everyday environment...
Andreas Schrader, Bernhard Jung, Darren Carlson
SIGGRAPH
2003
ACM
15 years 2 months ago
Forum: a new approach for the production of educational content
eLearning is developing at an ever increasing rate as universities and colleges recognize its vast potential to reach a deeper and fragmented student pool. For a while, eLearning ...
Christine Daviault, Marcelo Coelho
SIGCSE
2009
ACM
149views Education» more  SIGCSE 2009»
15 years 10 months ago
GINI: a user-level toolkit for creating micro internets for teaching & learning computer networking
GINI (GINI Is Not Internet) is an open-source toolkit for creating virtual micro Internets for teaching and learning computer networking. It provides lightweight virtual elements ...
Muthucumaru Maheswaran, Alexis Malozemoff, Daniel ...
COORDINATION
2000
Springer
15 years 1 months ago
GCCS: A Graphical Coordination Language for System Specification
Abstract. We present GCCS, a graphical coordination language for hierarchical concurrent systems. GCCS, which is implemented in the Concurrency Factory design environment, represen...
Rance Cleaveland, Xiaoqun Du, Scott A. Smolka