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ICMI
2005
Springer
164views Biometrics» more  ICMI 2005»
13 years 11 months ago
A user interface framework for multimodal VR interactions
This article presents a User Interface (UI) framework for multimodal interactions targeted at immersive virtual environments. Its configurable input and gesture processing compon...
Marc Erich Latoschik
SIGGRAPH
2010
ACM
13 years 10 months ago
OptiX: a general purpose ray tracing engine
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
ICDE
2006
IEEE
127views Database» more  ICDE 2006»
14 years 9 days ago
Processing Recursive XQuery over XML Streams: The Raindrop Approach
— XML stream applications bring the challenge of efficiently processing queries on sequentially accessible tokenbased data. For efficient processing of queries, we need to ensu...
Mingzhu Wei, Ming Li, Elke A. Rundensteiner, Mural...
TMM
2011
169views more  TMM 2011»
13 years 1 months ago
Empowering Visual Categorization With the GPU
—Visual categorization is important to manage large collections of digital images and video, where textual metadata is often incomplete or simply unavailable. The bag-of-words mo...
Koen E. A. van de Sande, Theo Gevers, Cees G. M. S...
ECOOPW
2000
Springer
13 years 10 months ago
Metadata and Adaptive Object-Models
Abstract. The unrelenting pace of change that confronts contemporary software developers compels them to make their applications more configurable, flexible, and adaptable. A way t...
Joseph W. Yoder, Reza Razavi