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ICRA
1999
IEEE
84views Robotics» more  ICRA 1999»
15 years 4 months ago
Design of a 3R Cobot Using Continuously Variable Transmissions
Cobots are capable of producing virtual surfaces of high quality, using mechanical transmission elements as their basic element in place of conventional motors. Most cobots built ...
Carl A. Moore, Michael A. Peshkin, J. Edward Colga...
ADBIS
1998
Springer
180views Database» more  ADBIS 1998»
15 years 4 months ago
Designing Persistence for Real-Time Distributed Object Systems
An implementation of persistent object store for real-time systems with strict processing time constraints is a challenging task, because many traditional database techniques, e.g....
Igor Nekrestyanov, Boris Novikov, Ekaterina Pavlov...
94
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WSCG
2003
171views more  WSCG 2003»
15 years 1 months ago
A Task Definition Language for Virtual Agents
The use of Virtual Environments as a user interface can be important for certain types of applications, especially in the fields of education and entertainment. These synthetic wo...
Spyros Vosinakis, Themis Panayiotopoulos
CW
2004
IEEE
15 years 3 months ago
Joyfoot's Cyber System: A Virtual Landscape Walking Interface Device for Virtual Reality Applications
Technological limitations on current interfaces have made researches to develop new devices to interact with objects in the virtual environment. The goal of this project is to dev...
Salvador Barrera, Hiroki Takahashi, Masayuki Nakaj...
PRICAI
2000
Springer
15 years 3 months ago
Virtual Enterprise Design - BDI Agents vs. Objects
Current research identifying architectures for a virtual enterprise has moved from information modelling to role modelling. Thus, a high level of autonomy results from the distribu...
Iyad Rahwan, Ryszard Kowalczyk, Yun Yang